KDTree(data, leafsize=10, compact_nodes=True, copy_data=False, balanced_tree=True, boxsize=None)¶
kd-tree for quick nearest-neighbor lookup
This class provides an index into a set of k-dimensional points which can be used to rapidly look up the nearest neighbors of any point.
- dataarray_like, shape (n,m)
The n data points of dimension m to be indexed. This array is not copied unless this is necessary to produce a contiguous array of doubles, and so modifying this data will result in bogus results. The data are also copied if the kd-tree is built with copy_data=True.
- leafsizepositive int, optional
The number of points at which the algorithm switches over to brute-force. Default: 10.
- compact_nodesbool, optional
If True, the kd-tree is built to shrink the hyperrectangles to the actual data range. This usually gives a more compact tree that is robust against degenerated input data and gives faster queries at the expense of longer build time. Default: True.
- copy_databool, optional
If True the data is always copied to protect the kd-tree against data corruption. Default: False.
- balanced_treebool, optional
If True, the median is used to split the hyperrectangles instead of the midpoint. This usually gives a more compact tree and faster queries at the expense of longer build time. Default: True.
- boxsizearray_like or scalar, optional
Apply a m-d toroidal topology to the KDTree.. The topology is generated by \(x_i + n_i L_i\) where \(n_i\) are integers and \(L_i\) is the boxsize along i-th dimension. The input data shall be wrapped into \([0, L_i)\). A ValueError is raised if any of the data is outside of this bound.
The algorithm used is described in Maneewongvatana and Mount 1999. The general idea is that the kd-tree is a binary tree, each of whose nodes represents an axis-aligned hyperrectangle. Each node specifies an axis and splits the set of points based on whether their coordinate along that axis is greater than or less than a particular value.
During construction, the axis and splitting point are chosen by the “sliding midpoint” rule, which ensures that the cells do not all become long and thin.
The tree can be queried for the r closest neighbors of any given point (optionally returning only those within some maximum distance of the point). It can also be queried, with a substantial gain in efficiency, for the r approximate closest neighbors.
For large dimensions (20 is already large) do not expect this to run significantly faster than brute force. High-dimensional nearest-neighbor queries are a substantial open problem in computer science.
- datandarray, shape (n,m)
The n data points of dimension m to be indexed. This array is not copied unless this is necessary to produce a contiguous array of doubles. The data are also copied if the kd-tree is built with copy_data=True.
- leafsizepositive int
The number of points at which the algorithm switches over to brute-force.
The dimension of a single data-point.
The number of data points.
- maxesndarray, shape (m,)
The maximum value in each dimension of the n data points.
- minsndarray, shape (m,)
The minimum value in each dimension of the n data points.
The number of nodes in the tree.
count_neighbors(self, other, r[, p, …])
Count how many nearby pairs can be formed.
query(self, x[, k, eps, p, …])
Query the kd-tree for nearest neighbors
query_ball_point(self, x, r[, p, eps, …])
Find all points within distance r of point(s) x.
query_ball_tree(self, other, r[, p, eps])
Find all pairs of points between self and other whose distance is at most r
query_pairs(self, r[, p, eps, output_type])
Find all pairs of points in self whose distance is at most r.
sparse_distance_matrix(self, other, max_distance)
Compute a sparse distance matrix